<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Omnikrom&#039;s Official Blog &#187; convergence</title>
	<atom:link href="http://www.omnikrom.net/lang/en-us/tag/convergence/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.omnikrom.net</link>
	<description>vers le nouvel album...</description>
	<lastBuildDate>Thu, 01 Jul 2010 15:30:46 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.6</generator>
	<language>en-us</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>Quand Ubisoft fait les choses en grand</title>
		<link>http://www.omnikrom.net/lang/en-us/2009/11/quand-ubisoft-fait-les-choses-en-grand</link>
		<comments>http://www.omnikrom.net/lang/en-us/2009/11/quand-ubisoft-fait-les-choses-en-grand#comments</comments>
		<pubDate>Thu, 05 Nov 2009 17:01:10 +0000</pubDate>
		<dc:creator>Jeanbart</dc:creator>
				<category><![CDATA[Trucs Cool]]></category>
		<category><![CDATA[assassin's creed]]></category>
		<category><![CDATA[convergence]]></category>
		<category><![CDATA[film]]></category>
		<category><![CDATA[jeux video]]></category>
		<category><![CDATA[montréal]]></category>
		<category><![CDATA[ubisoft]]></category>
		<category><![CDATA[videogame]]></category>

		<guid isPermaLink="false">http://www.omnikrom.net/?p=3718</guid>
		<description><![CDATA[



Convergence between media is something that Ubisoft seems to have understood very well. To promote the release of the next installment in the Assassin&#8217;s Creed serie, they partner with Hybride Studios, responsible for the special effects on movies such as 300 and Sin City, to create a short-film named Assassin&#8217;s Creed: Lineage that serves as [...]]]></description>
			<content:encoded><![CDATA[



<p><span lang="en-us">Convergence between media is something that Ubisoft seems to have understood very well. To promote the release of the next installment in the <strong>Assassin&#8217;s Creed</strong> serie, they partner with <strong>Hybride Studios</strong>, responsible for the special effects on movies such as 300 and Sin City, to create a short-film named <strong>Assassin&#8217;s Creed: Lineage</strong> that serves as a prologue to Assassin&#8217;s Creed 2.</span></p>
<p><span lang="en-us">What could have been a simple promotional video turns out to be a really impressive way to put the gamers into the world of Assassin&#8217;s Creed before it&#8217;s release at the end of the month by <strong>Ubisoft Montreal</strong>. Here&#8217;s the first part of this 3 part short-film. the 2 others sould be available soon.</span></p>
<p><span lang="en-us">If you&#8217;d like a bit of behind-the-scenes info into how the film was created, check out <a href="http://www.gamesindustry.biz/articles/ubisoft-content-more-important-than-platforms">this GamesIndustry.biz interview</a> with Ubisoft UK marketing director Murray Pannel</span></p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="600" height="364" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/ct2kbLBuSOg&#38;hl=en&#38;fs=1&#38;" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="600" height="364" src="http://www.youtube.com/v/ct2kbLBuSOg&#38;hl=en&#38;fs=1&#38;" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
]]></content:encoded>
			<wfw:commentRss>http://www.omnikrom.net/lang/en-us/2009/11/quand-ubisoft-fait-les-choses-en-grand/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
	</channel>
</rss>
